Wednesday, January 8, 2020

Session 23 - Zombies!!!

Session: Game Session 23 - Wednesday, Jan 8 2020 from 6:00 PM to 9:00 PM

The Players
Toutorix the Ranger (Sworn Sword of Lord Theon Branch)
Adfric (Sir Baldomeris) - Abscent
Phelan Duncan (The Magi)
The lifeless body of Na'ab Selunesson Cleric of the Thousand Islands
Hamid Dayne Outlaw Magic-User
Magic - User (Sworn Servant from House Branch)

Date
June 26, 996 Third Age Summers End
Thursday
Evening

Setting
Inside the Rune Tower
Dungeon Level
Eastern room

Climate
Daytime 32 degrees
Nighttime 22 degrees
Cold from the North, Cold
Heavy Snow
3 - 4' of Snow covering the plains

The group has to deal with the 10 zombies and Na'ab animated body. Hamid enters the room and sets a record for dying in the first combat round.

(The story behind Hamid Dayne is: He is on the run, having stole his family heirloom (The Helm of Dayne). Hamid has made his way far north to get away from the bounty hunters and rewards of the south. He deserved to die because of the disgrace he brought upon his family name.)

Phelan identifies the helm and discusses with the group on what to do with it?

They group makes it out of the throne room. Phelan finds 3 dwarven luck-stones (2 blue / 1 green) and passes them out to the other members. They decide it is time for rest, again. They head up to the main level and hunker down.

June 27, 996 Third Age Summers End
Friday
Morning

The Dwarves want to head out back to the lower levels.

Wednesday, December 18, 2019

Session 22 - The Undead

Session: Game Session 22 - Wednesday, Dec 17 2019 from 6:00 PM to 9:00 PM

The Players
Toutorix the Ranger (Sworn Sword of Lord Theon Branch)
Adfric (Sir Baldomeris) - Abscent
Phelan Duncan (The Magi)
Na'ab Selunesson Cleric of the Thousand Islands

Date
June 26, 996 Third Age Summers End
Thursday
Evening

Setting
Inside the Rune Tower
Dungeon Level

Climate
Daytime 32 degrees
Nighttime 22 degrees
Cold from the North, Cold
Heavy Snow
3 - 4' of Snow covering the plains

The adventures continue in the dungeon level and try to open the other trapped door. Our dwarven thief (Nori) tries to disarm the trap on the door but cannot.

Glori the dwarven cleric talks with Phelan and he tells him of the disappearance of the elves, and the diplomatic party who did not return when attempting to make contact. Trade had abruptly stopped a year ago between the elves and dwarves. Did the elves leave? This vacuum left has led to the rise of enemies. The dwarves are concerned, hence the repopulations of the Rune Towers. Winter is here!

The travel west down the corridors to the adjacent temple room.

As they enter Glori tells the group that an evil presence is here!

The large temple room has a mummified figure sitting upon a seat raised upon a dais. The room is lined with eight pillars and fitted with burning torches in sconces. They approach carefully.

Toutorix sees movement from the creature and joins the dwarves in a charge,

Suddenly 10 mummies come out of the rear walls and approach the rearguard of Na'ab and Phelan.

Na'ab brands his holy symbol of Selune and forces them back.

A battle ensues that is deadly for Na'ab of the Thousand Islands.

Our heroes make it out barely...

What has become of this place? What evil has taken this land?






Tuesday, December 10, 2019

Session 21 - Nori, Dori, and Glori

Session: Game Session 21 - Wednesday, Dec 10 2019 from 6:00 PM to 9:00 PM

The Players
Toutorix the Ranger (Sworn Sword of Lord Theon Branch)
Adfric (Sir Baldomeris)
Phelan Duncan (The Magi) - Abscent
Na'ab Selunesson Cleric of the Thousand Islands

Date
June 26, 996 Third Age Summers End
Thursday
Evening

Setting
Inside the Rune Tower

Climate
Daytime 32 degrees
Nighttime 22 degrees
Cold from the North, Cold
Heavy Snow
3 - 4' of Snow covering the plains

The group makes a deal with the dwarves to join them.
Glori the Cleric tells a story:
They were sent by the king of Moria to establish a connection to the rune tower. The rise of the goblins and others has forced them to venture further south to man the towers again. Their mission is to clear out the tower of enemies.
The dwarves offer to split all the treasure 50/50 if the adventures help on this mission.

June 27, 996 Third Age Summers End
Friday
Morning

After a rest and some much needed healing. They group sets out up the tower. The dwarves open a secret door that leads to the 1st floor where a Giant Winter Snake lives. They vanquish it and move on to the armory on the 3rd level.

Toutorix finds a bow sting.

The group goes to the dungeon level and disarms the explosion trap. Opening the door they find another underground boring beetle and barely finish it off.



Treasure Type C, R, S, T

Wednesday, December 4, 2019

Session 20 - Goblins!

Session: Game Session 20 - Wednesday, Dec 04 2019 from 6:00 PM to 9:00 PM

The Players
Toutorix the Ranger (Sworn Sword of Lord Theon Branch)
Adfric (Sir Baldomeris)
Phelan Duncan (The Magi)
Na'ab Selunesson Cleric of the Thousand Islands

Date
June 26, 996 Third Age Summers End
Thursday
Morning

Setting
Inside the Rune Tower

Climate
Daytime 38 degrees
Nighttime 23 degrees
Cold from the North, Cold
Heavy Snow

The group decides to head back upstairs to rest and recuperate after the explosions.
In the main ground level of the tower, they set up camp by building a cheery fire in the hearth: resting, drinking and eating for the remainder of the day.
Night comes and they setup watches.
Adfric draws the first watch.
He hears something coming up from the dungeon level.
In comes a large group of Goblins with a Cave troll.
Heroic fighting begins.
The two fighters fall in the battle, put down by the troll.
To everyone's surprise, a trio of dwarves comes in to save the day.

As things settle down, the dwarves introduce themselves as 3 brothers who have been sent from Moria to track down these goblins.

Nori, Dori, and Glori

They settle down with the heros and share some drink.

Wednesday, November 20, 2019

Session 19 - Under the Rune Tower

Session: Game Session 19 - Wednesday, Nov 20 2019 from 6:00 PM to 9:00 PM

The Players
Toutorix the Ranger (Sworn Sword of Lord Theon Branch)
Adfric (Sir Baldomeris)
Phelan Duncan (The Magi)
Na'ab Selunesson Cleric of the Thousand Islands

Date
June 26, 996 Third Age Summers End
Thursday
Morning

Setting
Inside the Rune Tower

Climate
Daytime 48 degrees
Nighttime 23 degrees
Cold from the North, Cold
Heavy Snow

The group eats breakfast and then decides to head down below.

Adfric is not doing well. The poison is from the ice spider is freezing his right hand where he was bit. He does not benefit from natural healing and is -2 on all roles.

As they explore the level below they come across a large room with  2 large earth-boring beetles. They kill the beetles and move on.
In the next room is a tomb which is guarded by a powerful undead creature. The monster tells them to leave and they obey.
At a point, they find a doorway covered with dwarfish runes that give a warning. Phelan tries to open it and a large explosion rips through the group almost killing Na'ab.
Toutorix tries again and almost kills himself.

Map of the dungeon level I under the Rune Tower


Grey - Remaining Turns on the Strength Spell
White - Remaining Turns on the Lantern Oil

Thursday, November 14, 2019

Dwarves are not figments of imagination...

Paterfamilias,

They're quite obviously real, by a second order approximation.

It's the construction arts and the obsessive devotion to detail. The intense quality of work above and beyond what might normally be required. But altogether the patterns of a group of peoples that indicate they are real.

And so, where did they go?

We've moved to explore the Rune Tower, a place of stonework in the north, based upon following the depredations of a group of pig faced men around the Lake upstream of Daggerbeak. The faces are different now, we've uncovered what appear to be goblins ransacking the Rune Tower. They are different but the pattern is unchanged. Children are disappearing and I do not believe this is a coincidence.

The roots of this evil are very deep, and spread wide. I think something this vile must be an existential threat to the realm. They too are obviously real, another second order approximation.
Whether or not we return home, this matter should probably be brought to His Majesty's attention.

Long live the King! 

Phelan Duncan

Wednesday, November 13, 2019

Session 18 - The Big Storm

Session: Game Session 18- Wednesday, Nov 13 2019 from 6:00 PM to 9:00 PM

The Players
Toutorix the Ranger (Sworn Sword of Lord Theon Branch)
Adfric (Sir Baldomeris) -Absent
Phelan Duncan (The Magi)
Na'ab Selunesson Cleric of the Thousand Islands

Date
June 25, 996 Third Age Summers End
Wednesday
Afternoon

Setting
Inside the Rune Tower

Climate
Daytime 58 degrees
Nighttime 33 degrees
Breezy from the North, Cold
Light Snow at times


June 25 Wednesday

Adfric lays on the ground, shivering from the cold of the venom flowing through his veins. The group tries everything, including lighting a small fire in the staircase hallway.
Phelan and Na'ab go up to the upper floor and find an armory. They make way to the top of the tower to find a ballista. Na'ab believes he sees some large creature to the far north.
Na'ab feels the temperature drop as dark clouds roll in from the north.
Toutotix hears a loud banging sound from below. He heads down to see what it is. It sounds like a hammer banging on stone. He opens the door in front of him. Surprise!
Six goblins are standing before him.
The battle begins as the group ends up facing 25 goblins armed with spears and short swords.
Heroic fighting wins the battle.

The group ends up resting for the night. They bring the horses in from the storm.

June 26 Thursday

They group wakes up and Phelan opens a secret door in the hearth of the ground floor tower room. He finds a pair of Dwarven Bracers of Defense AC 4.
The group decides to take the stairs down to the dungeon level below.

"Why are these goblins so far from the mountains?"