Tuesday, March 31, 2020

Session 36 - At the sign of The Hounds tooth

The players:

Sir Thornston Snow (Hedge Knight)
Valkomen Gimilzor (Paladin of House Branch)
Nachtheim of Blancshale (Student of Magic)
Friar Bede (Cleric of the Old Gods)
Fritjof (The locksmith)
Karr Bidebit (Dwarf Dwarf)


Setting:
June 15, 997 Third Age
Summer
Cloudy marine layer
59/46 Degrees
Port City of Blue Harbors

It is one year after the terrible events at the rune tower. A time of prosperity is upon the north as a false winter came and went. The scholars tell that a false winter is a sign of joyous bounty and others warn of a coming storm that will lay darkness across the land for hundreds of years.

The adventure begins at the port town of Blue Harbors. Lord Theon Branch has commissioned your group to check out an old abandoned keep called "The Old Keep". Local rumors say that this keep is the base for a group of bandits others fear a greater evil that waits.

Our adventurers are eating dinner at the warm and famous in: The Hounds Tooth

The Hounds tooth
On Hartspool Avenue, near the bell tower. The street outside is paved with decorative flagstones.
The inn is a two-storey stone-walled building, with a slate roof and a large cellar. A collection of fine tapestries hangs on the walls. Accommodations consist of several large rooms with beds and feather mattresses.
The special for this evening is: Pickled Shellfish and Bitter Cheese with Tankard of Beer
Accommodations: Bath, Breakfast and Dinner and a soft bed. 10 SP
The innkeeper is a young male dwarf named Bossk

Let the adventure begin





"The meal is flavorful and the beer is wet", says the dwarf!

The group hear all kinds of rumors from the local madman:
A pike that roams the river up and down granting wishes to the locals.
The Nubian witch of the forest.
Foreign bandits looting and pillaging.

And, many many more.




Our group heads out the next morning, June 16. It is an overcast day.

Instantly, Fritjof gets his foot ran over by a horse cart. That hurt.

Thorston Snow is challenged to a duel by the local drunk. He loses to the disgust of the crowd.

On the road to the Old Keep, the following encounters happen:

Shrine to a Nature God and the healing of the tainted tree.

Wagon Wheel. Half buried in the dirt.

5 Tribesmen ambush the group.



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