The Players
Toutorix the Ranger (Sworn Sword of Lord Theon Branch)
Adfric (Sir Baldomeris) - Abscent
Phelan Duncan (The Magi)
Na'ab Selunesson Cleric of the Thousand Islands
Date
June 26, 996 Third Age Summers End
Thursday
Evening
Setting
Inside the Rune Tower
Evening
Setting
Inside the Rune Tower
Dungeon Level
Climate
Daytime 32 degrees
Nighttime 22 degrees
Cold from the North, Cold
Climate
Daytime 32 degrees
Nighttime 22 degrees
Cold from the North, Cold
Heavy Snow
3 - 4' of Snow covering the plains
The adventures continue in the dungeon level and try to open the other trapped door. Our dwarven thief (Nori) tries to disarm the trap on the door but cannot.
Glori the dwarven cleric talks with Phelan and he tells him of the disappearance of the elves, and the diplomatic party who did not return when attempting to make contact. Trade had abruptly stopped a year ago between the elves and dwarves. Did the elves leave? This vacuum left has led to the rise of enemies. The dwarves are concerned, hence the repopulations of the Rune Towers. Winter is here!
The travel west down the corridors to the adjacent temple room.
As they enter Glori tells the group that an evil presence is here!
The large temple room has a mummified figure sitting upon a seat raised upon a dais. The room is lined with eight pillars and fitted with burning torches in sconces. They approach carefully.
Toutorix sees movement from the creature and joins the dwarves in a charge,
Suddenly 10 mummies come out of the rear walls and approach the rearguard of Na'ab and Phelan.
Na'ab brands his holy symbol of Selune and forces them back.
A battle ensues that is deadly for Na'ab of the Thousand Islands.
Our heroes make it out barely...
What has become of this place? What evil has taken this land?