Wednesday, April 29, 2020

Session 40 - Looking for a place to rest

The players:


Sir Thornston Snow (Hedge Knight)
Valkomen Gimilzor (Paladin of House Branch)
Nachtheim of Blancshale (Student of Magic) Absent
Friar Bede (Cleric of the Old Gods)
Fritjof (The locksmith)
Karr Bidebit (Dwarf Dwarf)


Setting:
June 17, 997 Third Age
Summer
Cloudy
61/46 Degrees
At the Broken tower of the Old Keep

Our dwarf determines the tower is unsafe! Everyone leaves for safer ground.

Check out a camp ground!
The stables

Attacked by  men? and two wolves


Thursday, April 23, 2020

Session 39 - (Valkomen Gimilzor POV) - No Paladin Don't Open That Door!

Session 39 - No Paladin Don't Open That Door!

The Players

Sir Thornston Snow (Hedge Knight)
Valkomen Gimilzor (Paladin of House Branch)
Nachtheim of Blancshale (Student of Magic)
Saint Bede (Cleric of the Old Gods Most Holy Man Alive)
Fritjof (The locksmith)
Karr Bidebit (Dwarf Dwarf)

To be honest I was getting bored with this mission.  Only bandits, dragons, and spiders to fight.  Then Fritjof the Superb Locksmith came to me bearing Great News!  A great and terrible demon was beyond the door to the next room.  Half intrigued I got close to the door and used my blessed powers granted by the Trees to detect a Horrible Fiend inside that room!

Immediately and to the great dismay of my comrades I opened the door and stepped inside.  My comrades may jest at my readiness to cross swords with foul evil creatures.  However once the battle starts they do very well indeed.  This foul creature was very mighty and I took a wound and felt the dark touch drain my life and soul.  However we beat it.  We are still alive and therefore stronger.

The Demon had a treasure in the room.  I took a handful of silver.  Now I have some to give to our Great Saint when he ask. Disappointed the beast sword was not a type I could use.  Our Saint took it though.  Seems very attached to it and the demons crown.  No worries.  This whole episode fills me with vigor.  We are close to Jezzer and righteous revenge for the slain children.

Wednesday, April 22, 2020

Session 39 - Broken Tower

Session 39 - Broken Tower

The players:


Sir Thornston Snow (Hedge Knight)
Valkomen Gimilzor (Paladin of House Branch)
Nachtheim of Blancshale (Student of Magic)
Friar Bede (Cleric of the Old Gods)
Fritjof (The locksmith)
Karr Bidebit (Dwarf Dwarf)


Setting:
June 17, 997 Third Age
Summer
Cloudy
61/46 Degrees
At the Broken tower of the Old Keep


Session 38 (A foiled magical assassination)

So we(the locksmith--wink, wink-- and I) arrived at the dilapidated bridge, and the winged statues took to flight.  Valkomen, the enemy arrow holder, wandered off into the swamp.  He was investigating some old rags.  Snow, smarter than he looks or sounds, warned that it looked like a trap, and that is when the pincushion found the water lizard.  They did not need my help to bring the lizard down.

Meanwhile, the locksmith, who I thought was a trig thief, couldn't figure out the lock and started talking nonsense about floating across the moat in empty barrels.

Snow was wasting time looking for wood to reinforce the perfectly safe bridge.  I mean, I crossed it just fine.

The locksmith proved to be underwhelming, and we had to find another way into the keep.

As we prepared to cross at the ruined tower, one of my trusted companions revealed themselves to be a magical assassin.  In the heat of battle with the winged statue people, the trig bastard charmed my dagger to strike me.  If I had not regained control at the last second, I would be dead.
 
It was too advanced of a plan for charge first, ask questions later.  The little guy is, well, just little, and I don't see it.  Snow is a possibility.  He may have been angry about the bridge.  Perhaps it was the locksmith, and he is as trig as I thought--- just not a locksmith at all.  The friar and his old gods may be plotting against me.

It seems my old enemies have found me, or as was the case with my mentor, one of these companions has grown jealous of my abilities.  In either case, I must keep a clear head and a vigilant eye.

Evil is everywhere.

Thursday, April 16, 2020

Session 38 (St. Bedici) - Gargoyled!

It was whilst the boredom of waiting upon that priggish burglar that the holy ghost moved within the corrupt paladin and myself. But him first, my hand to the old gods!

He stumbled out into the muck as a drunken sailor on shore leave to fetch a sheepskin perhaps spent or not... and was promptly nearly eaten alive in one gooble by the largest swamp dragon we've ever seen. Crackles erupted fore and aft. But I dismounted in turn with the dwarvish dwarf in lock step with that airy hedge, and the battle began. Somehow it was my Flail I'm sure that slay the beast! And while the paladin dragged his next dine ashore I laid my hands on myself and him! Glory!

And just in time for the fair burglar and fey magician squealed from afar about a bridge not worth taking or not taking afore testing or some nonsense and the commotion was great, ere I led my ass to be tied soundly as to not buck or bray at the fuss.

Refusing historically sound water travel by barrel, in meantime, a log had been lain and  like lazy lumberjacks played crossing games. In twos they straddled the topsy turvy pole and made landfall beyond at the obvious door.

Twas then sight became sound and those peering Gargoyles gave flight and strafed at the earth beneath us! A sanctuary surrounded me at once and I stand ready for their returns.

Wednesday, April 15, 2020

Session 38 - At the Old Keep

The players:

Sir Thornston Snow (Hedge Knight)
Valkomen Gimilzor (Paladin of House Branch)
Nachtheim of Blancshale (Student of Magic)
Friar Bede (Cleric of the Old Gods)
Fritjof (The locksmith)
Karr Bidebit (Dwarf Dwarf)


Setting:
June 17, 997 Third Age
Summer
Cloudy
61/46 Degrees
At the door of the Old Keep

The group does some investigating in the gatehouse.
The fighters have a battle with an alligator.
Before entering the keep they are attacked by gargoyles.



Tuesday, April 14, 2020

Session 37 (Bede) - Sore Thumbs

Assuming that the three separate groups of robbers that have plagued our merry band at each furlong had a retreating warning scout, our gallivant is widely known, most likely all the way to the keep itself. None of our nightly discomforts were necessary, the hard ground and pounding rain have only soured our resolve, possibly even the paladin's sanity.

But no matter now, the deed is done and here we are, wet, tired, and wounded, with no silver to show for it. And the hedge knight's discovery of the spidery monogram bodes ill (for some) indeed. This slippery magician has the right idea, I too will lean back and watch fate unfold before us.